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Hiding Damage Output: Difference between revisions

From Mike Beane's Blog

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A few months back I did a video collage for a gaming group contest and one of the issues I dealt with was seeing the damage output on screen from Infected attacks.
A few months back I did a video collage for a gaming group contest and one of the issues I dealt with was seeing the damage output on screen from Infected attacks.


I went to the Steam Forums to look around and even posted [[http://forums.steampowered.com/forums/showthread.php?t=968228 asking the question]] to the group.  I do not miss public forums one bit.
I went to the Steam Forums to look around and even posted [http://forums.steampowered.com/forums/showthread.php?t=968228 asking the question] to the group.  I do not miss public forums one bit.


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Latest revision as of 01:29, 31 May 2011

A few months back I did a video collage for a gaming group contest and one of the issues I dealt with was seeing the damage output on screen from Infected attacks.

I went to the Steam Forums to look around and even posted asking the question to the group. I do not miss public forums one bit.

sv_cheats 1
hidehud 4
cl_drawhud 0
cam_command 1
cam_idealdist 150
hide_message_panel 1

hidehud 4 *should* be hiding this, but obviously it is not.

<videoflash>UQes02ScHRg</videoflash>

I poked around for a few days, read this thread and came up with the following:

  • Browse to "[installdir]\Steam\steamapps\common\left 4 dead\left4dead\resource\UI"
  • Open HudAchievementFloatingNumber.Res
  • Set visible to "0"
  • Save

<videoflash>5Z94vPWLUXA</videoflash>

Apparently that did the job.

The end result is here. I probably won't do this sort of thing again, though this ended up in receiving a free copy of Left4Dead2.

<videoflash>fn-eSCieIo0</videoflash>